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Tatsunoko vs. Capcom FCs  
Old 01-27-2010, 12:27 PM
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Tatsunoko vs. Capcom got released today in the US and it's being released on Friday here. And seeing as I preordered it with the fine people at GAME, I'll be getting it tomorrow (in the UK, preordering it means you get it a day early).
So let's get the ball rolling here. Is anyone else planning on getting this postive orgy of all things colourful, crazy and downright Japanese?
Also, FCs here as well. I'll keep a list below. Who knows, it could be as big as Brawl here. Not likely, but one can dream.

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Old 01-27-2010, 12:52 PM
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I'm definitely planning on getting this game. When, I'm not so sure, when I have sufficient funds. To be honest this isn't at the top of my "games to get list". But when I do prepare for the hurtin.

I'm gonna go all Frank West on your punk arse!
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Old 01-27-2010, 09:26 PM
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I'm surprised that it even has a North American release as not many people in the region knows what animes Tatsunoko makes, heck, even I don't know and my house is brimming with manga. Capcom VS Jump (Shonen Jump) would be a bit more popular in the North American region if they made that game.
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Old 01-28-2010, 01:54 AM
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Capcom vs. Jump...That would be awesome!

It's about third on my list. First is No More Heros 2, then MUA 2 (mostly just for Deadpool and Gambit), then maybe this...
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Old 01-30-2010, 08:16 AM
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Added my FC; haven't actually played online yet, internet isn't great right now. I've unlocked Frank and Zero though, so progress is being made.
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Old 01-30-2010, 03:17 PM
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Originally Posted by RuairiV2 View Post       
Added my FC; haven't actually played online yet, internet isn't great right now. I've unlocked Frank and Zero though, so progress is being made.
I like to take my time before I get online all gungho and fall flat on my face. I make sure I have a good solid foundation with my character of choice when it comes to Face 2 Face Fighters. So you aren't alone with your slow progress.
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Old 01-31-2010, 02:12 PM
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remind me to buy this game...

I used to love playing Marvel vs. Capcom on the arcade at the bowling alley; my ultimate team was always War Machine and Megaman. I would always use my finisher as War Machine's Proton Canon, and KICK ASS.
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Old 01-31-2010, 02:55 PM
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Originally Posted by Zakku View Post       
remind me to buy this game...

I used to love playing Marvel vs. Capcom on the arcade at the bowling alley; my ultimate team was always War Machine and Megaman. I would always use my finisher as War Machine's Proton Canon, and KICK ASS.
Megaman's in this too, although he's small, weak and has a crap gun.
Also, word of advice. Or warning, either really.
The final boss of arcade mode (Yami, from Okami) is outrageously unfair and cheap. Honestly, he/she/it has three forms, one of which has a health leaching attack (which it way too omnipotent, seeing as it's a 2D plane so you can't run anywhere) and a massive hammer preventing you from jumping out of the corner it's (not very subtley) backed you into. Another form has a stupid grab/energy cannon move which cannot be ducked or blocked and drains half of your health bar in one go. It's just obscene design from Capcom, which is a shame because the rest all works very well. IMO, the single-entry/fucking massive characters are terrible. In computer's hands, they have massive health bars, do not flinch, can instantly nullify Super/Hyper combos and cannot be attacked from close range without being grabbed and smashed to tiny pieces. In a player's hands, they're slow, hard to control and can't hit a target ten times smaller than them.
All things taken into account, bar the standard 2v2 gameplay, everything will make you aggravated and you will grow tired of some of its more irritating antics fast.
Multiplayer's good though, honest...
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Old 01-31-2010, 03:12 PM
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Originally Posted by RuairiV2 View Post       
Megaman's in this too, although he's small, weak and has a crap gun.
Also, word of advice. Or warning, either really.
The final boss of arcade mode (Yami, from Okami) is outrageously unfair and cheap. Honestly, he/she/it has three forms, one of which has a health leaching attack (which it way too omnipotent, seeing as it's a 2D plane so you can't run anywhere) and a massive hammer preventing you from jumping out of the corner it's (not very subtley) backed you into. Another form has a stupid grab/energy cannon move which cannot be ducked or blocked and drains half of your health bar in one go. It's just obscene design from Capcom, which is a shame because the rest all works very well. IMO, the single-entry/fucking massive characters are terrible. In computer's hands, they have massive health bars, do not flinch, can instantly nullify Super/Hyper combos and cannot be attacked from close range without being grabbed and smashed to tiny pieces. In a player's hands, they're slow, hard to control and can't hit a target ten times smaller than them.
All things taken into account, bar the standard 2v2 gameplay, everything will make you aggravated and you will grow tired of some of its more irritating antics fast.
Multiplayer's good though, honest...
That's how I used to get really pissed off. And then, I played a different version, which was just random 2-on-2's.
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Old 01-31-2010, 04:18 PM
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But what would a fighting game be without a nigh impossible boss that has more moves than used ever be able to pull off, even if your character had the capability?

Anyone remember I-No?
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